Added “previous” and “next” frame buttons on the side-bar.
Added three buttons on top of the timeline: “Select all layers“, “Reset timeline” and “Fit timeline to current/selected layers“.
Actions that group many undos (such as deleting multiple layers, or layers fusion) will now only require one single undo.
Magnet will be off by default on newly created layers, as this behaviour is usually not wanted.
Long touches on some buttons will now display a help tooltip that describes what they do.
Added a “What’s New” popup at the app launch.
Added a realistic line preview for smoothing, making the unsmoothed/smoothed parts of the line seamless. There is an option to turn it off and use the white line preview if needed.
User Interface
It is now possible to select all layers and remove them all. This will remove all layers but one, as there must always be at least one layer.
Drag previews for sheets are no longer offset.
Curves can now be edited horizontally/vertically using 1 or 2 fingers instead of 2 or 3.
Added an option to disable thumbnails rendering in the timeline.
Tapping the onion skin, the magnet, the layer transformation visible and pivot style buttons now applies to every selected layers.
Tool lists and color pickers are no longer shown full screen when the app size is small (in split screen situations).
Added a shape switcher button on color wheels to switch between triangle and square.
Flip HUD won’t show unless timeline is not visible, as it is redundant information that takes a lot of visual space.
Fix
Modifying starting frame of sheets will properly push previous sheets when magnet is on.
GIF export no longer crashes on big shots.
Size estimation for images should be more accurate, meaning there should be less memory overflows.
JSON is back in the export format list.
Raw brush has now a better rasterized shape.
Tool size now represents the diameter size, and no longer the radius.
Flattening transformation layers will now properly render across all sheets covered by the transformation.
Moving transformation layers will now properly move their children in the hierarchy.
Tool smoothing no longer makes “3” shapes.
Fixed a crash that would happen when loading too many different tools.
Shots are now saved right at the moment of their creation to avoid “Red Squared” shots appearing in the Studio.
Flood fill no longer goes out of boundaries from the bottom.
Crashes that would happen when drawing, when opening big shots and others.
Optimization
Using GPU to compute some of the image compositions, making drawing and scrubbing faster.
Images are now saved after each stroke, making writing faster and saving drawings more often.
Added a cache for scrubbing, making scrubbing instantaneous once cached.
Timeline manipulation has been greatly improved by doing a smarter rendering of the sheets.
We use cookies on our website to give you the most relevant experience by remembering your preferences and repeat visits. By clicking “Accept”, you consent to the use of ALL the cookies. .
This website uses cookies to improve your experience while you navigate through the website. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may have an effect on your browsing experience.
Functional cookies help to perform certain functionalities like sharing the content of the website on social media platforms, collect feedbacks, and other third-party features.
Advertisement cookies are used to provide visitors with relevant ads and marketing campaigns. These cookies track visitors across websites and collect information to provide customized ads.
Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics the number of visitors, bounce rate, traffic source, etc.